That in-between time… February 25, 2012Posted by Ben in Achievements, General Whinging, Leveling, Raiding.
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As a kind of related follow-up to Stormy’s post, I had my own thoughts.
We’ve entered that period where we’re all waiting for the next expansion, and in each of those intervening times in my *gulp* seven years playing the game have been different.
As Vanilla was drawing down, my play time was relatively limited by being a full-time student and working 30-35 hours a week. I had one level 60 character, and hadn’t even managed to assemble more than a couple pieces of Tier 0.
As Burning Crusade drew down, I was now just working full-time and had a more reliable internet connection, and I was utilizing the xp-smoothing changes to Azeroth to get four characters to level 70, and enjoying The Isle of Quel’Danas (which is still my favorite clusters of dailies).
As Wrath of the Lich King drew down, I was finally in a guild that did raiding, and we were trying to get Arthas down in the last weeks. Add to that the Dungeon Finder, and having switched servers and factions over the xpac’s life cycle, I had five level 80s and a few knocking on the door.
Now as Cataclysm is coming to its end, I’m in a totally different place. I’m not in a raiding guild anymore, but the Raid Finder has allowed my to kill Deathwing several times on three different characters. (I had only TWO Arthas kills on one character as Wrath ended). I have seven level 85 characters and at least two more that will make it there before MoP drops.
So what am I doing now?
- My priest has attained the full t13 look (except the gloves), and is now returning to the Loremaster questing that I’d left behind some months back. My goblin shaman is also working on getting t13, but not for the appearance, because her transmogged tier one recolor is so much cooler.
- I have plenty of confidence in my ability to tank as protection (at least on the 5-man level), but don’t want to deal with the hassle and abuse I see tanks take in LFR, so I’m attempting to teach myself the Retribution spec after having played nothing by Protection on my Paladin since level 30, and while you can switch back and forth fairly easily between Elemental and Restoration Shamaning with the same gear, trying to do the same for Protection to Retribution is a humbling experience. So I’m trying to put together a more dps-oriented gear set, from the HoT dungeons. And the RNG isn’t always kind.
I got the Annual Pass, so I have the MoP beta to look forward too. And Diablo III is certain to begin soon, and while I’ve never played that franchise before, I’m gonna give it a shot. (and since it’s going to be free, why not?
Yet another 85. Almost. January 12, 2012Posted by Ben in Classes, General Whinging, Leveling.
Tags: random number generator
This weekend will probably include the final “Ding!” of my Tauren Tankadin. It’s a slog that I’m glad to see ending, but there have been some great times along the way. I only used heirlooms from 60-80 so that I’d be able to actually benefit from (and see) the gear that I collected in the low-level dungeons. And the Random Number Generator has been less than kind. When I reached level 80 and needed to meet an ilvl requirement to get into the Cataclysm dungeons, I discovered that I was still equipping a pair for trinkets from the Sunken Temple and Lower Blackrock Spire. I’ve run Stonecore and Vortex Pinnacle almost a dozen times each, and have received exactly ZERO drops. The tanking sword did drop once from the High Priestess, but I was out-rolled by the Warrior DPS.
But all of this won’t matter when I reach that final (for the moment) level. I’ve been levelling Blacksmithing as I went (my Mining is long left in the dust, and thankfully I have other characters to farm for me), and will have the ilvl 359 chest, belt and shield. My longtime lvl 85 priest and shaman have ceased needing JP yet again, and have used theirs to purchase the BOE 378 bracers and 359 boots. The tankadin himself will have enough JP to purchase the T12 legs and gloves, and I picked up the Gurubashi Punisher for a good price this morning. (Yes, I know, not an ideal tanking weapon, but beats the 289 I’m currently equipping, and as I said, the RNG has not been kind). Then there’s the “Thrall’s wedding” questline which will net me a ilvl 365 cloak, and once I unlock the Molten Front, there’s a pair of rings as well.
Why all this prep for level 85? Because I don’t want to be crushed under the Heroics. I think I’m doing a pretty good job at tanking, but I’m not sure I’ve been fully tested yet. Sometimes I see my health dip pretty low, and the PuG healers aren’t great (and by which I mean they don’t at all) about telling me if it was my fault or their own. Well, one of them did admit to having tabbed out of the game during a series of trash pulls in which I repeatedly almost died. (Thank goodness for Lay on Hands) I see the “Oh, Sh*t!” buttons on my bar, and I try to practice using them, but here’s hoping that this slew of shiny new gear (freshly enchanted by my Spriest, and gemmed by Stormy) will keep me upright.
Also, it occurs to me that this will be my sixth character to max level (the largest number of max-level toons I’ve had at one time), but my Resto/Balance druid has been sitting at level 84 since last January. I just can’t bring myself to finish that little bit. Maybe it’s time to bite the bullet before Diablo 3 and the MoP beta…
Any advice for a paladin about to dive headfirst into heroics?
So…Pandas. November 14, 2011Posted by Stormy in Classes, Leveling, Zones.
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Call me fashionably late. Call me smart for waiting until the dust settled on Pandapalooza 2011. Call me a moron for not jumping to cash in on the flurry of panda-monium. Call me a slacker for not taking a few minutes to sit down and hammer out a blogpost when the content was still relevant. Just don’t call me late for dinner.
WARNING: Long, rambly post ahead. Don’t expect much organization or a coherent train of thought…but then again, you never expected that from me anyway, right?
I’m so excited about the actual continent of Pandaria that I could plotz. There is so much that Blizzard can do with an entirely new Asian-themed continent, and from initial reports it looks like they ran with it. While we’ve certainly heard a lot of complaints lately about class balance, raid setups, and other “mechanical” aspects of the game, no one quibbles with Blizzard’s ability to create a beautiful and immersive game universe. It’s what they do best. If you don’t get a little tingly looking at the fjords in Howling Fjord or the imposing facade of Orgrimmar as seen from Razor Hill, you need your head checked. I saw the preview video for the Stormstout Brewery and I was instantly excited for Mists of Pandaria.
One of the biggest failings of Cataclysm, in my ever-so-humble-opinion, was that it lacked the scale and wonder of an actual expansion. We got a few new zones that were just kind of glommed onto existing territory, a new vertigo-inducing water zone that was a much better idea on paper than it was in practice, and the vast wasteland of Deepholm. Once you were done kissing Therazane’s ring there was no reason to go back to Deepholm–and I will never, ever, ever go back to Vashj’ir except under extreme duress–so the world just isn’t any bigger and doesn’t hold any wonder. Once you finished the six new reputation grinds a month into Cata there was really no reason to ever leave Orgrimmar or Stormwind except for raiding or dungeons.
I think Blizzard learned that lesson and is heading in the right direction with Pandaria. There’s an entirely new world to explore, new races and factions to get to know, and an entirely new subsection of WoW lore for us geeks to loregasm over. It’s possible to wander around Outland or Northrend for hours exploring little nooks and crannies and finding new, out-of-the way quests and things to do, and this experience was totally missing from the Cata zones.
As for the Pandaren themselves…meh. I love the idea of a completely new, well-developed faction we currently know very little about, but the screenshots I’ve seen of the Pandaren are far too cutesy. I’ll definitely roll one to see the new starting experience, but if it’s as horrifying as Kezan, count me out. While I’m personally not looking forward to rolling a monk–melee is not my friend–I appreciate that we’re getting an entirely new class to monkey around with, and I hope a whole new crop of monk bloggers joins us here in the Twisted Nether.
I think the biggest wild card in the game is going to be the new talent system. Part of me wants to march into Blizzard HQ and find Ghostcrawler and shake him; “Stop. Dude…just stop. Stop messing around. Stop burning it down and starting over. Just…stop.” Part of me wonders if Blizzard’s idea is an amazing one that’s going to crash and burn not because it’s a bad idea, but because of the community’s inability to let go of the min-maxing, “there is a right spec and a wrong spec” mentality we’re so used to. I think their current philosophy is to basically equal out the damage and/or healing done by a particular spec and then let us use talents to add utility and customize our specs so that no two paladins/priest/druids are the same, but I doubt the WoW community is going to stand for that. We’re so used to theorycrafting and poking around for the “right” spec, and I doubt that mentality’s going to go away. That said…Divine Star and Bear Hug? YES PLEASE.
For now…I tread water. I’m glad this Gnome Clone project came along, and I’m having a total blast with it. Every night this week I’ve logged in to check on things on my home server and I just feel instantly bored and want to go play with my Lillies. I transferred my orphan priest from Moon Guard to Durotan last night and I may actually start a new fleet of Alliance 85s over there (I know, I know). I’ve found that I have a ton of things to learn about how the Alliance works–the boat system in SW completely vexes me–so I’m looking forward to throwing some energy into that. Still, bring on the Pandas, and the sooner the better.
Zone Review: Thousand Needles October 10, 2011Posted by Stormy in Leveling, Zones.
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I’ve been working on Loremaster and playing through all the newly-revamped zones in Eastern Kingdoms and Kalimdor, and although I’ve written a bit about the relative difficulty level and the questing-on-rails philosophy of the new zones, I never really felt compelled to write about the story content in the new zones until I played through Thousand Needles the other day. Also, consider yourself warned that the following post contains spoilers.
Having lended a hand to Brackenwall Village and helped to hold off the Alliance onslaught in Dustwallow Marsh for one more day, I received new orders: head to Thousand Needles to help restore order in the face of rising water due to the Cataclysm. I packed my bags and graciously accepted the free wyvern ride, and from the moment I landed there was chaos as far as the eye could see. I quickly vanquished a few Grimtotem invaders, and having demonstrated my abilities was promptly sent to Fizzle and Pozzik’s Speedbarge to lend a hand.
I landed at the Speedbarge and approached the man in charge, a wily-looking goblin named Pozzik, for my assignment. Next to him stood an equally wily-looking gnome, and I knew from past experience that anytime you get gnomes and goblins togethere there’s going to be fireworks. He sent me downstairs to a henchman, and I was given my first task: start a barfight. I knew right then and there that post-Cataclysm Thousand Needles had one rule: check your morals at the door.
I finished up a few menial tasks–rescuing a wayward goblin trapped in a sunken portable toilet and gathering some spare parts–then was whisked off to Splithoof Heights, home of the local centaur clan. The town bore only a passing resemblance to the Splithoof Heights of my youth–a humble settlement with animal-skin huts and scattered campfires. The Cataclysm had opened a rift in the earth and revealed black gold: oil, and the Horde and the Alliance were there to bargain with the locals for access.
The goblin in charge of the expedition sent me to on a mission to steal the Alliance’s contract proposal from their chief negotiator, and I could feel myself having to swallow my sense of moral obligation even deeper. In my past I had done some contract work for the Tauren of Thunder Bluff in Stonetalon Mountains, and I distinctly remember spending weeks working tirelessly against what was then Azeroth’s Public Enemy #1, the Venture Trading Company, hell-bent on drilling, foresting and pillaging the land for every available scrap the earth had to offer. Here I was, several years later, being asked to bribe a public official for access to the region’s oil resources. As a vague sense of nausea set in, I dove into an underwater cavern and dug up what I thought would be enough fool’s gold to convince the centaur chieftain of the Horde’s good intentions. Later, having failed miserably in our attempt to fool the centaur, we did the only other thing we could think of: we hastily put up a makeshift oil derrick and began stealing the oil, all the while killing off the uncooperative centaur.
My hands shook on the flight back to the speedbarge. What had I become? I was once a noble and gentle member of the Horde, a guardian of the land and a defender of the people. I joined the war effort at Light’s Breach and was part of the expedition that killed the Lich King, a righteous effort to rid the world of an evil force, and mere months later I was killing the local people and stealing their oil. I approached Pozzik with every intention of giving him a piece of my mind, but he cut me off.
We were being invaded! He screamed at me to man a boat and help hold them off. I jumped in the nearest steamboat and first did what I thought would be the noble thing, putting out fires with the onboard firehose. Reasonably confident that the speedbarge was no longer in danger, I was asked to man a grenade launcher and sink the pirates’ rowboats. In other words, in the face of pirates brandishing nothing more than swords, I was asked to man a grenade launcher. What’s that old adage about bringing a bazooka to a knife fight? And yet here I was, a humble priest from Quel’Thalas, shooting fish in a barrel…with a grenade launcher from the deck of a steamboat in a flood-ravaged canyon a continent away from home. It couldn’t get any worse than this.
How wrong I was. Having earned Pozzik’s respect (however ill-gotten it may have been) I was whisked off one last time to Darkcloud Pinnacle, home of the Grimtotem clan of the mighty Tauren. An animal instinct rose within me as I relished every opportunity to shed the blood of the Grimtotem clan, the sworn enemy of my allies. “This is for Cairne,” I thought to myself as I overpowered Grimtotem soldiers. I was instructed by my companion to collect Grimtotem artifacts, and we condcted a ritual to summon the mythical spirit of Vengeance, the wind-serpent Arikara. I felled several Grimtotem elders, and upon hearing my next assignment my blood ran cold.
Rescue Magatha Grimtotem. Rescue…Magatha…Grimtotem. The vile, devious, murderous old crone who was the living embodiment of everything I hated in the world. The repulsive, repugnant wretch who had murdered the stoic and much-loved spirit of righteousness and noble good in the world. The contemptible old cow who, with someone else’s blade and a few drops of poison, stopped the beating heart of the Orcish Horde, Cairne Bloodhoof. I hated her with every fiber of my being. With every heartbeat my contempt for her rose, but I knew what had to be done. The Twilight’s Hammer were bent on destroying all of Azeroth, and I couldn’t let that happen.
As I undid the bonds holding her in her Twilight prison I contemplated killing her. One slip of my blade and the old crone would die a quick and painless death at my hand, and Cairne Bloodhoof would be avenged. I averted my eyes, scared of what would happen should I accidentally look her in the eye. I literally threw the Grimototem artifacts at her, my blood boiling with rage.
I turned my back and ran away as fast as I could. I needed to get away from her, from Pozzik, from everything Thousand Needles had forced me to become. I journeyed for what felt like days until I came to my refuge, the peaceful and civil magical city of Dalaran. I made a final stop to repair my gear and empty my pack before collapsing in a barstool to wash my sins away with Caraway Burnwine, and felt tremendous relief when I heard Kyunghee’s voice.
“How you doin’, mon?”
YOU. ARE. NOT. PREPARED. September 27, 2011Posted by Stormy in General Whinging, Leveling, Raiding.
Note: This is not a blogpost. It’s a quick thought masquerading as a blogpost. It started out as a comment on this post at MMO Melting Pot and grew into a blogpost. That isn’t really a blogpost.
I’ve been reading a lot of posts during Nerfapalooza 2012, and Hugh’s post gelled the whole discussion together for me. The question so many bloggers are trying to answer is thus: is WoW too hard or too easy? At this point I’ve come to the conclusion that it’s not the difficulty of the raids that is the problem. It’s also not the difficulty of leveling/solo play that’s the problem. It’s the huge disparity between the two.
Blizzard’s internal research shows they lose an awful lot of people in the first hour they try WoW. If they can’t figure out how to work the interface, quest, or kill mobs, they quit. Accordingly, they’ve designed the “starting experience*” (holy criminy I hate that term) to essentially be “push button. mob dies.” It requires no thought, no research, no blind luck, no tooltips, no reading, no experience…just click, die. The problem is that they’ve extended this philosophy through all of the 1-58 questing, leveling and dungeons to create an assembly line of clueless n00bs who haven’t got the faintest clue what they’re doing.
We’ve all heard, read and lived the Bad PuG Story a thousand times. The poster child for the Bad PuG story is the hunter wearing all intellect cloth “bcuz i need more armor lolz.” There is no longer any penalty for that bad hunter for not learning from his mistakes. He could quite possibly level from 1-60 and not have any idea that he’s supposed to be wearing agility mail because (at least from 1-60) he could not possibly fail. He graduates from WoW University and thinks he’s the cock of the walk because he’s somehow managed to fail his way from 60-85.
And then he walks into Firelands and gets his face handed to him. Repeatedly. He is in no way prepared for what raiding is all about. In reading all this talk of nerfing and such, earlier today I had a stunning realization: the sum total of my actual real, honest raiding experience is three bosses, Halion, Magmaw, and Halfus. I have full clears of Naxx, EoE, Obsidian Sanctum, and ICC, but they’ve all either been deprecated, nerfed content or buffed ICC bosses. When I first stepped into ICC with the 5% buff, I was amazed at the step up from the WOTLK roflheroics I was used to and how difficult “real” raiding actually was. Now imagine being a child of the new Cataclysm-style leveling and being thrust into Firelands. You don’t stand a chance.
Blizzard has decided, for the sake of revenue, to design a game that caters to the Lowest Common Denominator when leveling, and to the smart raiders who’ve done their research and know what the hell they’re doing. I don’t envy the position at all, honestly. What we’re seeing during Nerfapalooza is a cold front of the cloth-wearing hunter brigade clashing with a warm front of actual raiders who have a clue, and the resulting thunderstorm. At the moment, the Lowest Common Denominator crowd are winning the battle.
*Just for fun, when you’ve got a few hours to kill, go roll a new Forsaken/Troll/Tauren (or Alliance, if you absolutely must…*retch*) character in the new revamped starting areas and run him up to level 20. Then go roll a new blood elf (or draenei, if you insist…again,*retch*). If you’re used to the difficulty level of the new starting areas, Eversong Woods will kick your ass.
Paralyzed by Options September 10, 2011Posted by Ben in General Whinging, Leveling, Sweating Bullet Points.
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Note from Rush: After an absence of weeks, I’ve now written three times this week. Are you sick of me yet?
My character selection screen intimidates me recently.
- Priest – working on Loremaster
- Resto/Ele Shaman – best geared of my toons
- Hunter – finishing up Molten Front, PVP
- Enh Shaman – next into the Molten Front progression
- Resto/Boom Druid – stalled at 84
- Warlock – stalled at 84
- Mage – questing in Outland
- Paladin – leveling as tank in DF with Stormy’s healer
- Rogue – leveling in Badlands currently
- Feral Druid – leveling in Barrens currently
So my problem is that I’ve got too many choices. Obviously when I just have a small amount of time to play the choice is clear: Dailies. But as soon as I have a long stretch of time, I become indecisive, and since I don’t raid I find that gear progression only holds my interest if I like the appearance of the gear I’m working towards.
I’d like to get my Paladin to 85 sooner than later so that I can be a tank for guild runs, but I’m at that point of Outland where I’m running the same 3-4 dungeons ad nauseum, and if I have to do another Ramparts run, my eyes might actually bleed.
My Fire mage is alot of fun, but I’ve done Nagrand and Blade’s Edge so many times that it sucks the fun out of anything, but I am really excited to get her to Netherstorm (my favorite of the Outland zones).
I’m in love with the look of the Agi/Stam mail head/shoulders from the Zul’roics (and really the Stam/int is pretty cool too), but my Enh Shaman is only at ilvl 341 so he can’t get into those without running other heroics, and I dread another fail run of Stonecore or Grim Batol.
See the problem? For everything I want to do there’s some immediate hurdle to getting to what I want. I know that if I just knuckle down (like when I pushed the tank through the point in the DF with the endless runs of BRD), I can clear the hurdle and move on. So now I just need to pick a hurdle to clear.
Questing for Loremaster September 9, 2011Posted by Ben in General Whinging, Leveling, Zones.
I had the idea weeks or months ago that now that Loremaster was a more easily tracked meta-achievement, that I should knuckle down and make it happen. I settled on my Shadow Priest. He’s my oldest Horde toon, dating back to the early days of BC when I was primarily an Alliance player and wanted to see how the story of Outland played out from the other side. Now I’m primarily a Horde player thanks to my co-blogger and Elrush is my main. (This has kind of shifted recently, but he’s still the toon with the big achievements and the cool titles).
So I’m setting out to achieve the ultimate questing achievement. And it’s going to be quite the adventure. I’ll try to post interesting screenshots along the way.
Here’s what I’ve got so far:
Loremaster of Eastern Kingdoms
- Silverpine Forest
- Hillsbrad Foothills
- Arathi Highlands
- The Hinterlands
- Western Plaguelands (in progress)
Loremaster of Kalimdor
Loremaster of Outland
- (none – most are over halfway complete however)
Loremaster of Northrend
- Borean Tundra
- Howling Fjord
- Grizzly Hills
- Shoalzar Basin
- Storm Peaks
- (<20 quests shy of Icecrown)
Loremaster of Cataclysm
- Twilight Highlands
- Hyjal (completed through the Regrowth)
P.S. Best part of this adventure so far has been the murderous glee of standing the middle of a field and using Mind Flay to be a MIND LASER DEATH TURRET!!
P.P.S. I’m also just 120ish quests shy of the once super-elusive 3000 quest milestone. I can’t wait to see which quest gets the lucky distinction of making me “Elrush the Seeker”
Wonder-WoW Powers…Activate! July 11, 2011Posted by Stormy in General Whinging, Leveling.
This conversation has actually happened to me twice now, but I’m going to pick on Rhii for this story because I’m sure she won’t mind. I’m a huge fan of Twitter, and the other day Rhii mentioned via Twitter that she was having some sort of soreness, and I tweeted back to her, “/tar Rhii, /cast Pain Suppression.” She laughed and remarked that it’d be cool if that actually worked. And I got to thinking, yeah, it would be cool if that actually worked. So what other superpowers do your characters have that you wish you had in real life? Here’s my list:
–My own personal fleet of dragons that fit in my backpack and fly me wherever I want to go at a moment’s notice.
–Hearthstone! Done with the workday? Double-click and you’re home in nine seconds.
–The power to cook a delicious Broiled Dragon Feast to feed my entire family in three seconds flat.
–Better yet, do it the mage way and conjure yourself an entire 20-pack of cupcakes.
–Herbalism as a valid occupation, spending my days flying around on a giant bird picking flowers and making money doing it.
–Cancer? No problem! [Cure Disease] will take care of that. Muscle aches? Reach for [Pain Suppression].
–When I was in high school, Death Grip would’ve been an interesting way to take care of bullies.
–Not to be crude, but have you ever seen a WoW character (not an NPC) use the restroom?
I’m sure I could think of more, but that’s my bare-minimum list. What Azerothian superpowers would *you* like to have?
Back in the Swing June 29, 2011Posted by Stormy in Leveling, Project Pequeño.
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It’s been quiet around here lately. Frankly it’s been quiet in WoW lately, too. I mentioned this in a comment I left on Rush’s last post, but I think it’s worth expounding on. Two weeks ago I disappeared off the face of the planet for a real-life vacation, and now that I’m back I’m having a hard time getting back into the swing of the game. I didn’t log on much from Minneapolis, but I did log on every day long enough to do the jewelcrafting daily and Northrend Inscription Research, and I learned something: the MacBook I was using as my WoW computer just can’t do it. I was on high-speed wired internet in my hotel room and WoW still crawled.
Back in September of last year I actually plunked down a little bit of cash for a new PC laptop, and I used it for about a week before I retreated back to the friendly confines of my MacBook. The input methods on the new laptop are just not suited for the style of WoW playing that I’m used to, and it made life really difficult. But I couldn’t deny the obvious anymore: playing WoW on the MacBook wasn’t going to work. So I dragged my PC out, spent an entire day downloading Windows updates and Cataclysm, and tried to play. It was time for more sad reality: my career as a halfway decent shadow priest is probably over. I know this would get me kicked out of every high-end raiding guild on the planet, but I cannot bring myself to use keys to cast spells. It’s odd and too difficult for my brain to manage. Moreover, if I did need to bind spells to keys the keybindings need to make some sense. I can’t bind Mind Flay to the 1 key and Mind Blast to the 2 key; I would need to bind them both to M for Mind Flay/Blast, and that just doesn’t work. My brain needs that visual cue that I’m casting the right spell at the right time, and I can’t do that with a keyboard. Tanking? Forget it. I can’t make my right hand and my left hand work together harmoniously to move my character and cast spells well enough to pick up and hold stuff.
So what’s left? Healing. I’ve always enjoyed healing, from the moment I tried it as a level 15 druid in Ragefire Chasm back in the day. I know that it was a combination of gear, my knowledge and experience and everyone else’s knowledge and experience, but I spent the last six months of Wrath healing 5-mans exclusively, and I was pretty good at it. I even healed a few ICC runs on my druid, with moderate success. With healing I can bind enough stuff to my mouse (and it’s the “right” way to do things) and teach myself those combinations, and it requires minimal coordination between my mouse fingers and what’s going on on my screen. I retired from healing after a murderous four-hour run through H Deadmines a couple weeks after Cataclysm dropped, and now I’m rethinking that.
I rediscovered my love of–and talent for–healing on one of my baby shaman as Rush and Suz and I grouped up and started tearing through old vanilla dungeons. The accessibility of relatively decent gear in 4.2 and everyone’s relative familiarity with the new dungeons is pushing me to reconsider healing endgame 5-mans and heroics on my druid, and I may even give it a whirl on my priest. I spent a couple days bringing myself back up to speed on resto druid healing (seriously, Keeva’s restodruid.info is the best thing since sliced bread), set up some relevant Power Auras, redid all my mouse bindings, reforged all my gear from balance to healing, and now I think I may be ready to rock. I’m going to see if I can get guildies to go with me on a regular Cataclysm dungeon run this weekend to see how it goes.
So that’s what I’m up to. Paladin tanking is so much fun I can’t even stand it and I will always love my shadow priest (despite the across-the-board 12% damage nerf, fuckyouverymuchblizz), but for now healing is where I need to be.
In Absentia June 23, 2011Posted by Ben in General Whinging, Guild Stuff, Leveling.
So…We suddenly became very bad at updating the wall…I’d like to blame a busy schedule or some exciting real life event, but in truth, it’s just been a combination of laziness and lack of ideas on my part. (As for Stormy, well, he’s actually got good reason)
So…what have I been up to?
After years, I’ve finally found the joy in playing a rogue again. A human rogue was my main from Vanilla and into Burning Crusade. But when he got to level 70 and in the absence of a guild to run dungeons or raids with, he slid to the back burner while I leveled other alts. Then Wrath came and my druid had become my main and Rushoir never made it past level 71. A server change, faction change and a new expansion later, Rushoir has been reborn as a member of the Forsaken and grown to level 43. I still struggle with the energy system and how it cramps my playstyle compared to mana, but since Subtlety at this level is pretty much Ambush->Eviscerate->Loot, I don’t have to worry about it too much.
My undead hunter (the first of my Cataclysm alts) has finally pushed her way out of Northrend and into the post-80 world, and I’m loving it. She won’t take the place of my two co-mains (Shadow Priest and Resto/Ele Shaman), but she’ll probably get her share of play at max level.
My pocket healer was gone for a week, so my Tankadin didn’t get any notable leveling. There’s something that makes running chains of low-level dungeons more fun when you have at least one (and sometimes two) allies in the group. And it doesn’t hurt that these runs can qualify for guild challenges, and the 300,000 guild xp a pop.
Psst. There’s some kind of bug with the Midsummer Festival that occasionally guild groups killing Ahune can earn double credit for guild challenges. Our guild racked up over 2,000,000 guild xp yesterday in large part due to this. Nice.
As for my co-mains, they’ve been in a holding pattern. Earning JP for gear that will be even less attractive once 4.2 drops hasn’t held my interest. I’m sure once I can start collecting some T11 gear, I’ll get more interested. Plus, I’m super-stoked for the new daily quest hub. That is content that is right up my alley.
So…what have you been up to?
*And I promise to get Silverpine, Part Two written and posted soon*