Tilled Soil October 10, 2012Posted by Ben in General Whinging.
*stares at the dead horse*
I’m sorry. We’ve beaten you pretty hard.
*picks up a plank* *sets plank back down again*
I’m not jumping into the fray of “required” dailies. I’m too casual to care. And besides, I’m having too much fun with the potential of my farm. (and the Anglers and my golden Cloud Serpent)
I’ll admit that in the list of features for Pandaria, the Tillers wasn’t something I was that interested in. I’ve tried playing Farmville type games, and I just couldn’t get over the “wait X minutes” to harvest. If I have to wait, I need a way to augment the speed (like in The Sims or SimCity) or I need something else to do. So when a farm that I harvested once a day was announced, I was indifferent.
But now that I’ve got the farm half-open (with another section opening in the next day or two) and with the prospect of actually “farming” mats for professions. I’m super excited, and every day working through Tillers dailies to open up my farm. And I’ll probably have farms going on all of my maxed level toons eventually.
For two reasons:
- Motes/Spirits of Harmony
Anyone who has ever leveled Leatherworking knows what a pain that profession is. You have to pair it with Skinning, and is the only gathering profession that requires you to kill the node before looting it. And then usually only rewards one piece of leather (compared to the 2-9 Ore from various nodes) or even worse, scraps that have to be sewn together eventually. And while leveling, you’ll be killing things anyway, it becomes the worst kind of tedium when you’re at level cap.